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1. Revelations II Invention - in Test Server Feedback [original thread]
Originally by: Eleana Tomelac Also, I have been told the gallente interface was useless because theonly good thing you can do with is blasters and ships while the amarr one has the armor tanking and the caldari one the railguns, launchers...
- by Snake Jankins - at 2007.06.15 10:29:00
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2. Please fix the scan probes! - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 21/04/2006 01:05:15 Originally by: Rendill They are utterly useless in combat however. Yes, that's already true because of safe spot hopping. A few months ago i was on safe with my indi in a hostile syste...
- by Snake Jankins - at 2006.04.21 00:57:00
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3. Please fix the scan probes! - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 20/04/2006 23:24:14 Still figuring out how to use them right and efficiently. But I've really experimented with scan probes for first time today. So I'm not sure, if it's my fault due to bad placement, when some sca...
- by Snake Jankins - at 2006.04.20 23:23:00
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4. 0.0 control issues - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 26/01/2006 14:13:55 Just to add: Imho npc space is controlled by killing the people, who are not wanted there. So you have to be present in the area and can't just place large POSes, conquer the station and live on ...
- by Snake Jankins - at 2006.01.26 14:09:00
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5. 0.0 control issues - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 26/01/2006 13:27:20 Sorry, I disagree. I think NPC space is not meant to be controlled that way, since it's territory of the pirate factions. Pirate factions own the stations and decide, who's allowed to use the fac...
- by Snake Jankins - at 2006.01.26 13:26:00
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6. Leaving after 3 weeks, reasons inside if DEVs are interested. - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 13/12/2005 13:35:05 Originally by: Sagor Feendust Edited by: Sagor Feendust on 13/12/2005 13:25:18 i didnt say that i learned everything in 2-3 days, i said understood the game schematic and how it will ...
- by Snake Jankins - at 2005.12.13 13:34:00
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7. Leaving after 3 weeks, reasons inside if DEVs are interested. - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 13/12/2005 12:45:59 Originally by: Hawk Firestorm Alot is indeed true, personally I'd break out the champange when all stargates go awol and all ships start using a jumpdrive model. :) This would remove ...
- by Snake Jankins - at 2005.12.13 12:45:00
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8. Leaving after 3 weeks, reasons inside if DEVs are interested. - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 13/12/2005 10:23:27 I was bored after 3 days of transport mission running in my trial, too. Then I noticed that I took the wrong agent from the wrong npc corp. I wanted to kill stuff. So I switched to a military co...
- by Snake Jankins - at 2005.12.13 10:22:00
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9. Good start on "insta" changes - my suggestion. - in Test Server Feedback [original thread]
Originally by: Ghoest Give each character a record of all systems visited. Then add a new module that allows warping to with in 1km of gates - only in systems you have visited before. But if that doesnt work the current system on test ...
- by Snake Jankins - at 2005.11.15 09:38:00
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10. Test Results of new Deviation System with old Instas - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 15/11/2005 09:26:37 Gates have also a different size and the distance is measured from its bounding box or maybe a sphere surounding it, but not from its center. We usually use 20km bms on tranquility. From my prac...
- by Snake Jankins - at 2005.11.15 09:26:00
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11. CCP: time to concentrate on the fundamentals? - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 15/11/2005 08:57:23 I think Mark A. worte a really nice post about client optimizations. (Just copied his post). Maybe some of those optimizations would be usable for eve and cut down the problems, when you warp int...
- by Snake Jankins - at 2005.11.15 08:54:00
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12. POS nerf - in Test Server Feedback [original thread]
Implement a new sort of towers to claim soverenity and balance them individually like price, defense etc. And maybe limit the number per system. Then it's possible to balance soverenity stuff without effecting the production/mining poses. 'This i...
- by Snake Jankins - at 2005.11.14 23:32:00
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13. RAVEN +2 launcher HP - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 08/09/2005 17:25:58 Personally I'd like to have the random damage when shooting with siege and cruise launchers on low-sig targets and not constant damage reduction. ( Maybe also some random part in the damage reduc...
- by Snake Jankins - at 2005.09.08 17:25:00
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14. A very serious combat bug - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 02/12/2004 23:58:53 Same here. I had the problem mutliple times in missions after the patch today. Sometimes only one weapon refuses to shoot, sometimes you can't activate the mwd, the shield and sometimes you can't...
- by Snake Jankins - at 2004.12.02 23:52:00
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15. A very serious combat bug - in Test Server Feedback [original thread]
Edited by: Snake Jankins on 02/12/2004 23:58:53 Same here. I had the problem mutliple times in missions after the patch today. Sometimes only one weapon refuses to shoot, sometimes you can't activate the mwd, the shield and sometimes you can't...
- by Snake Jankins - at 2004.12.02 23:52:00
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16. Buglist: Version 3007 - in Test Server Feedback [original thread]
(Scanner-)Overview always minimized after leaving a station Serious problems with lag/server/netcode (?) after the patch: Sometimes I can't switch on the mwd, only relogging helps. Sometimes the same with weapons: I tried to fire, nothing happen...
- by Snake Jankins - at 2004.12.02 23:35:00
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17. Buglist: Version 3007 - in Test Server Feedback [original thread]
(Scanner-)Overview always minimized after leaving a station Serious problems with lag/server/netcode (?) after the patch: Sometimes I can't switch on the mwd, only relogging helps. Sometimes the same with weapons: I tried to fire, nothing happen...
- by Snake Jankins - at 2004.12.02 23:35:00
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